Currently browsing tag

software

Eerste hulp bij Mastodon

Hieronder een thread die origineel op Twitter verscheen over Mastodon, een gedecentraliseerd microblogging platform dat na de overname van Twitter door Elon Musk onder de aandacht kwam. Ik bewaar hem hier voor mensen die rustig willen nalezen. Ook voegde ik een verzameling goeie algemene resources over Mastodon toe. Bedankt aan …

Libmorton: A library for Morton order encoding / decoding

For my graphics research, I ended up having to encode/decode 3D coordinates into Morton order / Z-order a lot.  For a detailed explanation on how I use them and what they are, check this blog post, which sparked an interesting discussion on the implementation details, and turned out to be a popular …

Jaunty Intel Performance Fix (Update #2)

Since a lot of people seem to be struggling with this issue (getting good performance out of Intel Mobile Graphics chips on Ubunty Jaunty), I’ll give a quick heads-up on my findings again. I’m on an 945GM chip myself, so although this issue probably effects the whole range of chips …

Dotted lines in The Gimp

Here’s a quick tip on how to draw dotted lines in The Gimp (Open-source Photoshop alternative). I stumbled upon it when I was trying to draw a cut-out line for some promotional design I was making last night. Instructions based on Gimp 2.6.6 behind the cut!

Installing a DVB-T stick : a comparison

I recently bought a Pinnacle PCTV DVB-T Stick Solo 72e (bonus points for Pinnacle’s over-the-top naming scheme), because the public TV services in Belgium switched to digital broadcasting. It was the €40 pricetag which turned me. The box contains the USB 2.0 stick and an antenna. I advise on attaching …

Venus, dinosaurs and tablecloths

For my course in Computer Graphics, we had to implement the two basic algorithms in CG: Ray Tracing (using physics theory of viewing and lighting rays to evaluate the color of each pixel) and Rasterization (slap all triangles down to the screen using Matrix transformations). More images beneath the cut.

Busy

So, the new academic year has started. I’m following a Master in Computer Sciences now, option Human-Machine interaction. I’ve got a bunch of interesting new courses (Computer Graphics, Distributed Systems, Compiler Construction, …), but the workload is getting pretty heavy. I’m also organising events for the improvisational theater group I’m …

Rorsach

Thanks to the excellent Rock Paper Shotgun (best website title ever) I keep discovering cute little indie games. Rorsach is a short adventure game, which is interesting on two points: Art style: everything is drawn in chinese ink. Although the locations are limited (it’s a one man game after all), …

Flox

A project I saw scrolling by on #thepiratebay.org on Efnet caught my attention a couple of weeks ago. Flox is an enhancement on several existing traditional P2P techniques. “Flox is a technique in development which will identify the same parts from similar files and download those when needed. This will …

PmWiki

One of my activities these months is setting up a community-oriented wiki for the improvisational theater group Preparee (which I’ll be captaining next academic year. Oh, the suspense !). I went for the PmWiki distribution, developed by Patrick Michaud. Since quite a lot of customization went into converting the base …