Compiling the WDAS BRDF Explorer

After quite a struggle, I managed to compile the Walt Disney Animation Studios BRDF Explorer (released during SIGGRAPH) myself. Only to find out that a binary has been available for 2 days. I’ll post some quick info on it anyway, for those interested in compiling (future versions) themselves. Thanks go …

Out-Of-Core construction of Sparse Voxel Octrees

Update:  I published a paper on this at HPG 2013. It contains updated info and a more detailed look into the problem and solution than this blogpost does. During the development of my Sparse Voxel Octree (SVO) raycaster (see last week’s progress report), I had to find a good way to build …

Unlocking / Rooting the Samsung Galaxy Nexus

Update: This guide was updated August 2013 to reflect some minor changes since Jelly Bean. Update #2: This guide was updated November 2013 to clear up confusion with the international build names. Thanks commenters! After my HTC Wildfire and Motorola Atrix, I’m now on my 3rd Android phone in 3 years: …

Eurographics Symposium on Rendering: Day 3

On the third and last day of the Eurographics Symposium on Rendering (EGSR 2012) in Paris, the 29th of june, some attendees turned up with a fuzzy head – I guess most of the German guests had to drown their loss in the EK semi-finals with a lot of wine :) …

Backing up Last.FM scrobbles

Update 2016: Last.fm have taken that URL down again – I’d advise using the script as detailed below. I’ve tweeted Last.fm about the problem. This online service seems to be working for generating a backup: http://benjaminbenben.com/lastfm-to-csv/ Update 2014:  Somewhere this year, Last.fm included an web-based way of doing this yourself: http://www.last.fm/settings/dataexporter – method below …

Voxel Raycaster: Progress report

After a few weeks of optimizing and getting a lot of good C++ advice from Ares Lagae, I consider my CPU-based voxel raycaster as done. I now have a good framework to test some more interesting stuff on. It offers real-time performance, even for large voxel grids, and I’ve structured the …

Eurographics Symposium on Rendering: Day 2

This is my overview of the second day of the EGSR conference, which took place from 27-29th of June, in Paris, France. For a list of authors, and download links of all papers presented, I refer to Ke-Sen Huang’s excellent page. Another great EGSR overview can be found here. Edit: …

Eurographics Symposium on Rendering: Day 1

Note: You can find my overview of Day 2 and Day 3 on this blog as well. I have the privilege to attend the annual Eurographics Symposium on Rendering (EGSR) in Paris, France this year. The first warm day is behind us, and it’s time to reflect on and tell about …