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trimesh2

TriMesh2 Fork – A library for 3D mesh editing and I/O

During my first years in graphics development, I relied heavily on Szymon Rusinkiewicz’s C++ TriMesh2 library. It’s a nice set of tools for 3D mesh input/output, basic visualization and processing. I’ve come to use it in most of my projects. It imports .obj, .3ds and .ply files (amongst others), and puts …

TriMesh2

Time for a quick update. Last week, we decided to focus on the two papers which I found the most interesting: Suggestive Contours and Exaggerated Shading. It was time to cook up an OpenGL up to display contours, and later on suggestive contours. This implied I had to get started …