High Performance Graphics 2013: Out-of-Core Construction of Sparse Voxel Octrees
So I guess it’s official now! Our paper on out-of-core construction of SVO’s was accepted for the High Performance Graphics 2013 conference. I’ll be presenting the paper in Anaheim, California, 19-21st of july. Here’s a link to the project page, which contains a pre-print and some additional material (more to be …