I’ve found a bit of time to work on my CUDA polygon mesh voxelizer, a command line tool to turn a polygon mesh into a voxel grid representation. The tool seems to be used by some people, always nice to see!
- Support for outputting to an .obj point cloud, which is a nice additional format to have (I only had .binvox previously, which is not that widespread)
- Fixed a nasty bug that occured at large voxel grids (2048x2048x2048 and higher)
- CUDA 10.2 support
- VS 2019 Solution
As always, releases and code on Github.
UPDATE 2020 / 06:
Now also with actual models instead of point clouds.