I released ooc_svo_builder 1.5 today, which includes all the latest libmorton improvements, a cleaner build system and support for Visual Studio 2015 compilation. In order to do that, I had to fork trimesh2 into my own repository, for easy MSVC fixes and other stuff. Find all the goodies on Github.
Consider this the last release before I start making some big changes to the project, in order to better fit my current research needs – I will be doing this on a seperate branch, though.
Ooc_svo_builder is a framework to build Sparse Voxel Octrees, based on my CGF paper from 2014. It’s in active use & development.