Out-Of-Core SVO Builder v1.3

Just a quick post to celebrate that I’ve updated ooc_svo_builder, the Sparse Voxel Octree builder I’ve written for my paper in Computer Graphics Forum.

The updated version has some bugfixes, and profits from some performance improvements in morton code encoding/decoding from the libmorton project.

Also nice to see how at High Performance Graphics 2015, a paper was presented which builds and compares to my previous work, titled Grid-free out-of-core voxelization to sparse voxel octrees on GPU. In that paper, they compare timings using the ooc_svo_builder source code – a nice example on how open-source academic research benefits all.

And yes, their timings are better, since they move a lot of work to the GPU – nicely done, guys!