onlive_logo_whiteThere’s been a lot of fuzz about a recently a new service called OnLive (also see Rock, Paper, Shotgun article) which claims to be able to stream high-end videogames to subscriber’s systems, thus eliminating the need for a ‘tricked out system’ and the need to upgrade every year/month.

Update: Good article up at Eurogamer.

There’s a lot of scepsis about their claims, because input latency + connection latency + server latency are a lot of hurdles to take. Gamespot video behind the cut. Oh, and it’s from the guy who brought us Quicktime.

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