The universal analogy
From the great Penny Arcade:
From the great Penny Arcade:
From their latest album, High Violet. Buy it – it’s good.
Some pretty spectacular views in Just Cause 2 (a recommendation). Too bad no documentation on the cloud/sky tech is available. If only more game developers published presentations and papers about aspects of their in-house tech… (good example: Valve).
A rather good episode of xkcd today.
From the ever so great A Softer World.
This works so well. Knocked Up from the Kings of Leon covered by Lykke Li and Miike Snow.
A must see:
Some renders from my CG2 practicum about global illumination. A very rough implementation of Cook-Torrance BRDF (left) and Oren-Nayar BRDF (right).
The last few months my jaw dropped to the floor so many times reading about and experiencing the new DRM systems deployed by game publishers I think it’s going to stay there forever. A couple of tales straight out of the hell a paying customer has to go through to get …
I love mashups. Ever since a producer called Danger Mouse took (in his own words) “a very white thing and a very black thing” to create the Grey Album, I’m amazed how combining two or more songs, samples or snippets can create a new experience that sheds a new light …