In january 2012, I started my PhD research in the Computer Graphics group of the Computer Sciences department of the University of Leuven, with a grant from the IWT (Agency for Innovation by Science and Technology) fund. My promotor is Prof. Dr. Ir. Philip Dutré.

My research is focused on efficient rendering of large data sets using a hierarchical voxel structure, effectively putting the discretisation we’re so used to in the 2D space to a 3D perspective. This involves efficient data streaming and filtering.

Info / Results

  • My CS department web page with publications is located here:
  • Up-to-date info  concerning my research can be found in the PhD Category of blog posts – these will always contain the latest developments.
  • Most of my PhD related source code is published on Github.