In january 2012, I started my PhD research in the Computer Graphics group of the Computer Sciences department of the University of Leuven, with a grant from the IWT (Agency for Innovation by Science and Technology) fund. My promotor is Prof. Dr. Ir. Philip Dutré, and I share an office with Dr. Ares Lagae.
My research is focused on efficient rendering of large data sets using a hierarchical voxel structure, effectively putting the discretisation we’re so used to in the 2D space to a 3D perspective.
I’ll be updating this page soon, and I’ll be using this blog for my PhD ramblings as well.