There’s been a lot of fuzz about a recently a new service called OnLive (also see Rock, Paper, Shotgun article) which claims to be able to stream high-end videogames to subscriber’s systems, thus eliminating the need for a ‘tricked out system’ and the need to upgrade every year/month.
Update: Good article up at Eurogamer.
There’s a lot of scepsis about their claims, because input latency + connection latency + server latency are a lot of hurdles to take. Gamespot video behind the cut. Oh, and it’s from the guy who brought us Quicktime.