- Art style: everything is drawn in chinese ink. Although the locations are limited (it’s a one man game after all), this works pretty well with the theme, which is an asylum.
- Conversations: instead the of regular “IF you talked to X you can suddenly talk to Y about subject P”, the game features an original system: every subject is an actual object. You can add objects (for example The Murder Weapon) to your inventory, and take them to other characters to get them talky about it. Although the inventory is quite small and you still find yourself running back and forth to get all the subjects, this is an interesting take on the genre.
It’s free, so I highly recommend you check it out.